Conservation Area 221
Babylonia Logistics Warehouse
12:30
As you leave the landing pad, the noisy engines behind you briefly stop before starting again.
You and Ayla wave goodbye to the pilot through the windshield, then turn toward your destination.
You press the terminal amidst the roaring air currents. The rumbling drowns out the sound in your earpiece.
The storage area in front of you is the smallest range you've been able to narrow down. The frame was transferred to the conservation area a week ago.
Item transfers within the storage area aren't reported to Babylonia, and from the current situation, I doubt they're even recorded locally.
Got it. So it's time to search, right?
I can show you which warehouses have the good stuff. This conservation area has loads of art on the restricted list.
Don't worry, I can take off my name and Ayla's, and put yours.
You arrive at the entrance, chatting along the way.
Uneasiness rises as you walk up to the doorway.
Wait...
All 47 cameras around you are functional. No signs of tampering were detected.
Ayla senses the change in atmosphere and tilts her head.
Commandant? Did you notice something?
Smooth? Not really. According to puzzle game logic, we need multiple keys to unlock the path we're taking.
We've just started. The Construct in this warehouse might only be the start, and we still have no idea what's going on with Ishmael.
...I think what the commandant means is that everything seems to be going in a straight line.
You nod to Ayla and instinctively move your hand toward your holster.
...
Yes, and we didn't even need to solve the only trouble we ran into.
Thinking about it now, our initial search showed no results until an error message suddenly gave us a clue. It's odd, no matter how you look at it.
Realizing the problem, the voice in your earpiece grows more alert.
Then we've stumbled into someone else's game.
You exchange a look with Ayla, silently becoming alert as you enter the warehouse side by side.