So, the plan is...?
While you wait for the traveling wizard to emerge from the palace, Sophia arrives at the rendezvous point with a carriage laden with supplies.
Before you have more time to catch up, you notice that the traveling wizard has already set off on his journey alone.
You quickly leap onto the carriage alongside Sophia to follow behind the traveling wizard.
Just keep following him.
That's... what it takes to win the game?
It's not like we have other options. This is the mission that Ayla... uh, the Supreme Goddess assigned us.
Having met with the king, the traveling wizard embarks on the investigation in the Realm of Dragons by himself.
The very place where you, the former heroes, once visited during your last journey.
However, things have taken a different turn this time.
The hero this time is the traveling wizard, and as for you...
You need to secretly aid him in his mission.
Changyu...
Hm?
Maybe we can set up a logistics branch of Akdilek here and then tie that guy up and keep him in our carriage.
It will certainly be much more efficient than our current approach...
No, definitely not.
...Traitor.
A carriage logistics company in a magic world? It couldn't sound weirder!
An escort company may be a more feasible option.
But we can't just kidnap the hero like that. Ayla... uh, the Supreme Goddess made it clear to us...
That we can't let the hero notice our secret assistance.
Just then, Lucia, who has been positioned atop the carriage to keep watch over the hero, knocks on the ceiling.
The hero seems to be slowing down even more. Changyu, let's decrease the speed a bit further.
Again? I feel like walking on foot would be even faster at this point...
Ayla rolls a die for Changyu, and his stats prove effective in slowing down the carriage, causing it to move at a turtle-like pace.
However, the more pressing matter at hand than the movement speed is the mission itself.
The first mission given by the Supreme Goddess is to guide the hero to a specific destination.
How about we disguise as bandits and force the wizard to adjust his route?
Then we just tell him...
Judging by how eager he has been to pass the buck.
He'll most likely dump his mission on us and then make a quick getaway.
What a headache.
We have to guide him to the church, right? The Church of...
Right, that.
Speaking of this Church of the Flying Ramen, it inevitably brings to your mind the person who established it in the game one year ago.
However, how can you subtly encourage the hero to consider visiting Church of the Flying Ramen without revealing your team's presence?
It's going to be dark soon. We have to come up with a plan right now, or it'll be too late.
Darkness does provide the perfect cover for shady stuff, you know.
Six sages versus one hero... Hmm...
If we can't draw up a plan soon, maybe we just put on a show of "The Eight Immortals Crossing the Sea".
The Eight Immortals Crossing the Sea?
That's right. Let's split up and each do everything we can to make sure he ends up at Church of the Flying Ramen.
Since there's no definitive best option, we can just approach it in our own ways. As long as we're all working toward the same goal, things will somehow work out.
Got it.
As the sky gradually darkens and the radiance of the setting sun fades into the horizon, the shimmer of stars signals the arrival of nightfall.
A fire flickers to life on a nearby hill—it's the traveling wizard preparing to set up camp amidst the gentle night breeze.
Following your command, everyone, originally crouching low to the ground, swiftly dashes toward the camp.
Hm?
As the wizard surveys his surroundings, everyone quickly drops to the ground, patiently waiting for him to turn back.
Red light!
Is anybody there?
The wizard discards the firewood in his hand and takes out his wand.
Ayla, I request to mimic the sound of an animal.
Rolling the die for Sophia... Whoa, Critical Success! The traveling merchant is completely convinced that the sound he heard was made by some animal.
What's the deal... I've already lit a fire, but there are still animals hanging around?
Just as the traveling wizard is about to stow away his wand, his motion abruptly halts.
Hold on.
It's not animals but dinner delivered to my door.
How about Arcane Missiles? Is it overkill...? Nah, the day's almost over anyway. Might as well go for it. Arcane Missiiiiiiles!
A flurry of missiles launches toward Sophia, resembling dazzling fireworks in their trajectory.
Ayla, I need to run, as fast as possible.
Stop! Stop, my dinner!
Gradually, the traveling wizard's voice fades into the distance as he disappears behind the hill in pursuit of Sophia.
Though this tactic has proven successful, your group still decides to have Changyu follow behind them as a precautionary measure.
While the Gray Raven begins to take action in the camp that the hero painstakingly built.
Lucia takes the opportunity to replace all of the hero's rations with ramen, attempting to evoke thoughts of Church of the Flying Ramen through this act.
As she passes by the pot that the hero left on the fire, she wastes no time adding a large serving of homemade ramen to his dinner.
Meanwhile, Liv discreetly places some magic recovery items into the hero's backpack and leaves a note inscribed with the name of Church of the Flying Ramen.
Lee takes out a pen and starts writing his essays directly on the tent, which are titled "Analysis on Church of the Flying Ramen" and "The Importance of Church of the Flying Ramen to the Hero".
His writing spans from the analysis results to the execution route, covering a wide range of content. Those words extend all the way to the hero's sleeping bag, resembling a divine revelation of sorts.
In no time, the writing completely envelops the entire tent.
Hm? Wait, I think he's back.
As per your command, the members of the Gray Raven, having appeared in the camp like phantoms, swiftly disperse in different directions.
Day after day, similar occurrences persist as you diligently tail the hero.
You and your group have exhausted every possible effort to steer the hero's path toward Church of the Flying Ramen.
Finally, on a typical morning, the hero reaches out to a missionary.
Church of the Flying Ramen? Sorry, I'm a follower of the Supreme Goddess.
Hold on, will he interpret this as some kind of revelation from the Supreme Goddess?
It's not very likely. All our actions have been pointing toward Church of the Flying Ramen. I don't think he'll mistake it for some divine revelation from the Supreme Goddess.
The Church of the Supreme Goddess? It doesn't matter.
Lately, some strange things have been going on around me. Could you help me figure out the situation?
Strange things?
Yes. I carefully examined my surroundings but didn't find any signs of human presence or spot anyone near my camp.
After all, Lee is the person responsible for cleaning up. He would never allow any evidence to be left.
So...
So he's finally caught on the revelation that we prepared for him?
So...
I have a feeling there's something unnatural going on around me. I must be haunted.
...
Just think about it, every morning when I wake up, the food I cooked the night before would turn into a jumbled mess of unknown ingredients.
That's ramen... Could it be the storage method that made it swollen and clumped together...
And I would find these potions in my backpack that look so red they're almost dark, and they seem dangerously poisonous.
I've added some Crimson Roots to enhance the recovery effect, but I guess... the potions do seem a bit intimidating...
But the most bizarre thing of all is waking up to find a bunch of spells written inside my tent, and even inside my sleeping bag!
That's all the information I've gathered for you...
Oh, so the handwriting got blurred because of the humidity in the air and the tent material? I see.
It must be some wicked curse that traps me inside my sleeping bag and prevents me from reincarnating.
So, dear missionary, I'm begging you. Please help me dispel these ghosts. It's driving me crazy.
I'm sorry to hear about everything you've been through, but... that's not within my scope of work.
Perhaps you could try your luck with that new religious organization called Church of the Flying Ramen. Those weird folks might have a few tricks up their sleeves to help you.
Church of the Flying Ramen... They are friends with the former heroes...
Ho... hoho! Maybe they'll even lead me to the heroes. Then I won't have to go to the Realm of Dragons anymore...
Thank you for your guidance! May Goddess bless you.
The traveling wizard cheerfully clasps the missionary's hand, shaking it in joy.
Your group, watching from a distance, is finally relieved.
In the end, we somehow managed to do it...
...Still a victory worth celebrating, I guess?