The cleaning is actually very easy. After the last ball disappears, the walls no longer deteriorate, and the pagoda tree has stopped withering.
In fact—
It's so shiny now.
The walls now shine like mirrors, giving a reflection of sunlight that is harsh on the eyes.
Commandant, no danger ahead.
The buildings on both the left and right are locked. Only the one in front can be opened.
I have checked inside and found no threat.
But there wasn't any hint either.
I have also considered that possibility.
But Tiger just wouldn't leave the room.
Based on previous experience, that room should be our next stop.
The building has four rooms, all fully furnished. A line of arcade machines sit in the living room. Tiger is sitting on them, taking a nap.
There are a few apples in the basket on the coffee table. The apples seem to be freshly washed as there are still water drops on them.
Based on past experience, if this is the right place, some hint would suddenly show up.
For example, a notice board that protrudes from the ground, a voice that appears in our mind, or even an NPC with a yellow exclamation mark on top...
But none of them has happened. After everyone has entered the building, Tiger has not scanned anything but remained on the arcade, unwilling to get up.
Severe stomach cramps hit you as you struggle to find any clue. You feel like all your internal organs have been emptied from the abdomen, or replaced with ice.
It is a very familiar feeling that sometimes would take place during long-term combat missions.
Grumble—
Hmm? Commandant, are you hungry?
You contributed a lot in the "dust and clean" operation, but the energy consumed should not have caused this situation.
Grumble—
You hear another extended grumble, but not from your body.
What? Lucia too...?
Unlike your exaggerated response, Lucia just rests her hand on her abdomen. She looks confused.