The dark DMG increases by 15%, and the 4th spine of annihilation orb will produce additional 100% of ranged dark DMG.
Shock Echo
When taking damage, releases a shockwave that deals damage equal to 50% of own ATK, pushing enemies away and reducing enemies' Movement Speed by 35% for 5s, CD for 8s.
Dead Line Timing
Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).
Shock Saturation
Gains 2s of Invincible time when attacked, CD for 15s.