ATK increases by 10%. The amount of Abyssal Points earned increases by 100%. Pinging a Tidal Orb will trigger Matrix if it is not in cooldown.
Dead Line Timing
Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).
Shock Echo
When taking damage, releases a shockwave that deals damage equal to 50% of own ATK, pushing enemies away and reducing enemies' Movement Speed by 35% for 5s, CD for 8s.
Shock Saturation
Gains 2s of Invincible time when attacked, CD for 15s.