Basic Attack's Extra DMG Bonus increases by 10%. Physical DMG increases by 5% for 2s after each Basic Attack. Can be stacked up to 5 times. Duration resets every time it is triggered.
Shock Saturation
Gains 2s of Invincible time when attacked, CD for 15s.
Dead Line Timing
Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).
Matrix Lightning
Movement Speed greatly increases and all enemies' Extra DMG Reduction decreases by 10% in Matrix.