Ice DMG increases by 15%. All DMG increases by 10% for 5s after a 3-Ping.
Dead Line Timing
Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).
Incandescence
Weapon's final ATK increases by 15% at the start of battle. No duration limit.
Shock Echo
When taking damage, releases a shockwave that deals damage equal to 50% of own ATK, pushing enemies away and reducing enemies' Movement Speed by 35% for 5s, CD for 8s.