The greatest feature of the "Virtual Horizon" command system is its capability to train a commandant's adaptability when forming temporary teams.
Which is why you aren't provided with a fixed one. Commandants will have to draft random personnel and form a temporary team to deal with various battle scenarios.
This removes the unstable factors of in-battle command, and you can instead focus on team formation for Constructs.
This shouldn't be a problem for you considering that you've been in numerous teams and are familiar with various types of Constructs.
And one more thing... The original system's Construct database is too old. So I replaced it with the ones in our database.
However, this system will automatically adjust the basic performance for Constructs, so even the combat performance of support-type frames may take you by surprise.
You hear the unstable electronic voice of the female AI once more.
Commandant, now randomly assigning Constructs for the new missions—
You see familiar figures appear.
...At your service, Commandant.
Lotus...?
...
Well, it's all just data. It doesn't matter as long as you put them to good use.
I hope you find my performance satisfactory.