Story Reader / Main Story / 13 Fake Ascension

All of the stories in Punishing: Gray Raven, for your reading pleasure. Will contain all the stories that can be found in the archive in-game, together with all affection stories.

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Decision Altitude

77.3% of the conventional engines have been forcibly shut down. Babylonia is falling!

A Familiar Sight

The virtual space looks completely normal, but there is something hidden underneath.

Unexpected Bolt

You encounter unexpected events, both friendly and hostile... both commanded and improvised.

Fake Friendship

False is false.

Profile of Bait

Veritas ends in pursuit.

Fragile Relationship

Is relationship and bond between people strong or frail?

Breaking a Deadlock

Finally, there is a hope to break the deadlock.

Shutting

All signals come to a screeching halt here.

Huaxu

No matter who "it" works for, you've got to make it stop.

S.S.D.D

The crisis in Babylonia is lifted temporarily. And everything returns to normal.

Enhance Inverse

If you see something too dangerous, don't let curiosity get the best of you.

Recover Clue

It seems that we will maintain this perspective until the end of this mission.

Enemies in Sight

Projections of Corrupted, the Corrupted, growths of punishing...

Crimson Tide

The four of you gaze into the red tide of life and death, just like how it gazes back.

Shades of the Past

Looks like... this commandant must have been dead for over a week.

Piper

They seem to be lured by the "sound of the flute" and submerge in the sea of crimson.

Hetero-Creature

These Corrupted have started to develop biological traits. Simply calling them "Corrupted" would be inaccurate.

Plunder & Sacrifice

In order to survive, we have to decide what to accept, as difficult to bear as they are... That's the price.

Past & Future

Please don't hate me.

Blood Link

...Will I become someone like her?

Continue Forward

Carefully, Liv opens the faded cover, and a white petal falls out onto her hand.

Full of Thorns

There are more traps ahead, so be careful.

We Were Here

I would still have some foolish hope had that never happened.

Shattered Fragments

It's up to you to decide when to let Lucia get that memory back.

City of Fakes

It's not that it was abandoned... It was never even occupied.

Red Tide's Guidance

Go back to the source—to the abyss.

Welcoming Ceremony

The broken remains remind you of "corpses."

Curtain

Since our guests have arrived at the door, there is no reason not to entertain them.

Unexpected Support

Then, let me be your mission support from now on.

Ascension Secrets

A blindfolded queen, an advisor, and a beast.

Test

Or is this another "test" of yours?

Question

Can you really put that blade of yours in Luna's heart?

Fury of the Agent

If these weaklings are your "final plan," I must say I'm quite disappointed.

Master of Ceremony

Miss Luna, this is my answer to your question—

Cross the Bridge

Whether in sight or out of sight, the Support Sorce are always working.

Huaxu's Projection

What does the appearance of Huaxu's projection here really mean?

Visitor

Be careful of that Lucia.

Crimson Resolve

Lucia... Quickly! Commandant's going to...

Divergence Point

I will accept your everything—your pain, your choices.

Sealed Past

Don't worry, you'll be the next.

Shards of Remorse

Before falling into complete silence, Lucia clutches the nameplate in her hand...

Chaotic Memories

The shards of each other's memories cross the boundary between them, like fragments of glass pouring down after it breaks, scattering in front of their eyes.

Lost Heart

Running your mouth when you're so lost and miserable. Is that who you are now?

Lucia

This is your reward for facing your past.

To the Future

Welcome back, Lucia.

Polyphage Abyss

Underneath this behemoth is a lake composed of the Red Tide, shimmering in its fearsome scarlet glow.

A Perfect Disguise?

If it was not Murray, who is it?

Audio Analysis

It is impossible to find Lamia by blindly searching, so this is the time to check the tips.

Mermaid's Gift

Hee hee, take it—it's Lamia's petty concern.

Mermaid Caught Up

Lamia has nowhere to run.

Horrifying Marks

Only cracked and shattered rocks remain when you arrive at the epicenter.

Cannibalism

Miss Luna... Please serve your final duty as an agent...

Resolve

Besides, Gray Raven is at its best when we are together, right?

Mermaid's Purpose

Go, complete your task.

Huge Threat

Battle is the only option against the roaring Polyphage.

Confession

This time, I'm choosing to believe in "myself."

Race Against Time

Despite the many enemies ahead of her, Lucia knows the bullets and beams coming from her teammates will clear her way.

Awake and Destroy

The end... is nigh!

Invader

Head to [Eden 16-B] Floor 3 to find [Cordis Die 1] event

Multi-line Operation

Head to [Dominick Memorial Park] Floor 1 to find [Cordis Die 2] event

Paradox

Head to [Babylonia Bridge] Floor 2 to find [Cordis Die 3] event

Earth's Fulcrum

Head to the deep of [Babylonia Bridge] Floor 2 to find [Cordis Die 4] event

Rough Marks

Head to [Dominick Memorial Park] Floor 4 to find [Cordis Die 5] event

Cat & Mouse

Head to the deep of [Dominick Memorial Park] Floor 4 to find [Cordis Die 6] event

Scarab

Head to [Babylonia Bridge] Floor 2 to find [The Hiddens 1] event

Clamber

Head to [Parliament Square] Floor 2 to find [The Hiddens 2] event

Bad Boy

Head to [Dominick Memorial Park] Floor 3 to find [The Hiddens 3] event

Bait

Head to [Dominick Memorial Park] Floor 4 to find [The Hiddens 4] event

Question

Head to the deep of [Dominick Memorial Park] Floor 4 to find [The Hiddens 5] event

Traveler

Head to [Eden 16-B] Floor 3 to find [World's End 1] event

Great Antenna

Head to [Parliament Square] Floor 2 to find [World's End 2] event

Dialogue

Head to [Babylonia Bridge] Floor 3 to find [World's End 3] event

Journey Continued

Head to [Parliament Square] Floor 3 to find [World's End 4] event

Memory 1

Head to [Safe Zone] and find [Additional Review] to expand Memory 1

Memory 2

Head to [B01 Industrial Sector] Floor 3 to find [Memory 2] event

Memory 3

Head to [Safe Zone] and find [Additional Review] to expand Memory 3

Tide Direction 1

Head to the deep of [Core Area] Floor 2 to find [Tide Direction 1] event

Tide Direction 2

Head to [Core Area] Floor 3 to find [Tide Direction 2] event

Tide Direction 3

Head to [B01 Junction Corridor] Floor 4 to find [Tide Direction 3] event

Tide Direction 4

Head to the deep of [B01 Junction Corridor] Floor 4 to find [Tide Direction 4] event

Blood Well 1

Head to [Relic of Business Park—Block 3] to find [Blood Well 1] event

Blood Well 2

Head to [Area A Ruins Square No. 97—Garden] to find [Blood Well 2] event

Voiceless Self 1

Head to [C-07 Abandoned Chemical Plant—Operation Zone] to find [Voiceless Self 1] event

Voiceless Self 2

Head to [Supply Carriage] to find [Voiceless Self 2] event

Voiceless Self 3

Head to [C-07 Abandoned Chemical Plant—Warehouse] to find [Voiceless Self 3] event

Voiceless Self 4

Head to [C-07 Abandoned Chemical Plant—Operation Zone] to find [Voiceless Self 4] event

Blasphemy 1

Head to [Breaking Platform—the Deepest] to find [Blasphemy 1] event

Blasphemy 2

Head to [Safe Zone] to find [Blasphemy 2] event

Adverse Impact 1

Head to [Polyphage Left Hand—Floor 1] to find [Adverse Impact 1] event

Adverse Impact 2

Head to [Polyphage Left Hand—Floor 2] to find [Adverse Impact 2] event

Faith Praises 1

Head to [Polyphage Body—Floor 1] to find [Faith Praises 1] event

Faith Praises 2

Head to [Polyphage Body—Floor 3] to find [Faith Praises 2] event

Faith Praises 3

Head to [Polyphage Body—Floor 2] to find [Faith Praises 3] event

Engraver 1

Head to [Polyphage Body—Floor 3] to find [Engraver 1] event

Engraver 2

Head to [Polyphage Body—Floor 2] to find [Engraver 2] event