Damaging a target will reduce their Physical DEF by 20% for 8s. The duration is refreshed each time this effect is triggered. Dealing damage with small/medium/wide-area electromagnetic beam also applies a damage over time effect for 8s, dealing Physical DMG equal to 25%/50%/100% of ATK every second.
Dead Line Timing
Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).
Polymerization Collapse
Inflicts Smash effect upon dealing Physical DMG. Smash: reduces the target's Physical Resistance by 8% for 8s. Repeated triggering refreshes the duration.