Extra DMG Bonus increases by 2% for 5s when dealing DMG to enemies with Super Armor. Can be stacked up to 3 times. Duration resets every time it is triggered. Stuns an enemy for 2s when breaking its Super Armor. 10s cooldown for the same target. Physical DMG increases by 15% for 7s when releasing Vector Cube. Duration resets every time it is triggered.
Incandescence
Weapon's final ATK increases by 15% at the start of battle. No duration limit.