While A2 is in Berserk Mode, she gains 10% Extra DMG Bonus. Within 2s after entering Matrix or dodging, hold the Attack button to launch an enhanced attack dealing * Physical DMG. If this attack hits the enemy, press the Attack button again to launch a follow-up attack, dealing * Physical DMG (DMG varies depending on the Basic Attack level). Press charge to consume all Yellow Orbs to charge up Type-4O Lance, with each Yellow Orb consumed providing 3% POD: Shield. Additionally, whenever Yellow Orbs of any number are consumed, A2 gains 10% Extra Physical DMG Bonus for 15s.
Polymerization Collapse
Inflicts Smash effect upon dealing Physical DMG. Smash: reduces the target's Physical Resistance by 8% for 8s. Repeated triggering refreshes the duration.
Dead Line Timing
Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).
Incandescence
Weapon's final ATK increases by 15% at the start of battle. No duration limit.